GANGSTAR NEW ORLEANS

PROJECT
GAMELOFT MOBILE GAME

TOOLS
3dsMax, Photoshop, Vision

DATE
2015-2016

I worked as an environment artist on Gangstar New Orleans from Jan 2015 to May 2016. The game is an open world action-adventure title published on iOS, Android and Windows Phones.

I was in charge of the environments creation especially the vegetation, multiple turfs (boss missions) areas, indoor zones, buildings creation and multiples props scattered around the game.

Get the game on iOS
Get the game on Android
Get the game on Windows